31189a - Progress challenge 06

31189a - Progress challenge 6

Design

NOTE: This challenge will help you complete assessment 3.

  • Create a design for the web environments
  • Draw a one-page site diagram using a drawing package that shows typical pages and their relationship (show no more than 10 web pages).
  • Construct a wireframe of a chosen page (one page).
  • Convert the wireframe into a static screen design using graphics software (one page). This screen layout should show:

1.      Navigation elements
2.     Actual content and media elements. Source these elements from sites that share royalty-free content.
3.      Metaphor
4.      Actual meaningful text (not Lorem Ipsum).

Answer

Here is the hand-drawn diagram of my website (how I originally hoped to ‘construct’ it).  There are three categories of ‘handbags’ and purses: women’s bags (for going out) – handbags and shoulder bags for instance; wallets and purses (men’s and women’s); and backpacks/luggage.  These three categories were originally going to be in the top navigation bar.  There was also going to be a footer (or bottom navigation bar) with a contact page, an order form, a shipping policy and a privacy policy.  There are probably more than ten pages on this so I may have to pare this down, and put all the product categories under ‘Products’.

An alternative way is through card sorting, where, according to Paul Boag[1], is a way of sorting through the ‘information architecture’ of the site (the above drawing at least gives me an idea as to how many pages and categories are within the site).  Sam NG[2], of UX Matters believes that card sorting is:
… Information architecture comprises a navigation system, a classification system, a labelling system, and a search system.
Card sorting certainly can provide input into an organization system— What content goes together—and a labelling system—what to call things —but it has very little to do with a navigation system or a search system.

Here is how Boag believes one could go about it:
Simply label 20-30 index cards with headings from the various sections, subsections and pages of your website. Depending on the complexity of the site, you might also wish to include a brief description. It is also useful to number the cards so that you can more easily analyse the results of your test later.
In other words, I can brainstorm all the categories I can think of, and then if I make a mistake, I can correct it by moving the cards around to see what is suitable for each category.

I did a card sort using sticky, ‘post-it’ notes with all the pages and categories I could think of.  I figured it would be easier to correct than simply doing a drawing on paper because I can correct any mistakes I may have made, and/or pare down the number of pages to 10 (so far, I have 14 but I could either lump 2 or more similar categories together or remove any that might be irrelevant).

An alternative option (for navigation) is through ‘breadcrumb trails’, where the ‘crumbs’ are situated horizontally on top of the page below a title bar or header.  They often…
‘…provide a trail for the user to follow back to the starting or entry point. A greater-than sign (>) often serves as hierarchy separator, although designers may use other glyphs (such as » or ›), as well as various graphical icons’[3].
The term ‘breadcrumb’:
‘The term comes from the trail of bread crumbs left by Hansel and Gretel in the fairy tale of the same name’[4]
Examples of breadcrumbs:
v     Page viewed > Page viewed > Page viewed > Page viewed > Page currently being viewed
v     A viewer may look at seven pages and the breadcrumbs will show as follows: Home page > Services > About Us > Home page > Latest Newsletter > Home page > Page currently being viewed
v     Other breadcrumbs will show a hierarchical structure: Home page > Section page > Subsection page

I have also constructed a ‘wireframe’ using Photoshop, and here is what I hope the home page would look like.  It has a header with the logo, navigation bar and contact page, but no order form, shipping or privacy policy.  I have a coral, white and black (or dark grey) colour scheme in mind (even though the header for wireframe template is orange, it is the next best thing to coral, or pinkish-red).

Content and Media Elements

The ‘star’ product is what I call my ‘furry purse’ bag – which is a women’s handbag that is furry (made of faux fur, so no animals suffered any harm in the process[5]).  Though it the featured product, the bag was actually something I bought from a local second-hand shop a few years’ ago.  I have several pictures of this item, which I have taken for myself.




  
Another item I have included is the ‘furry purse’ makeup bag – a bag or purse with many uses: a clutch bag, a make-up or toiletries bag (good for travel), a purse or a cuddly toy.  Again, I bought this item from the same local second-hand shop as the ‘furry purse’ bag.

I have decided to include textures and colours of several furry toys and items I own in my home, which I believe will give me some ideas for more personalised designs of this product.
    






  

I had also constructed a logo for The Bag Lady, with a simple picture of a handbag and the ‘lust script’ for the text.

Metaphors

According to Wikipedia[6], metaphors are:
‘…sets of user interface visuals, actions and procedures that exploit specific knowledge that users already have of other domains.’
Katalin Szabo[7] explains the historical origins of the word ‘metaphor’:
Originally, a Greek word means, "Carrying across". The essence of metaphor is to give an idea of some unknown thing or concept, by illustrating it with something else which is known and which originally has nothing to do with it. The metaphor identifies the two things with each other, for the purpose of illustration. In fact, the metaphor is an error committed on purpose, because the two things, which are said to be identical, are in fact not identical.

About the ‘world wide web’, she also states that:
  • The Web can be pictured as a three-dimensional network connecting computers (or files or persons) situated in different points of the globe. The web is constantly changing, growing.
  • However, it is not a spider's web: there is no spider in the centre (and there is no centre, either). We can also regard it as a network in a fictitious multi-dimensional space, interconnecting complex data structures.


She then states that one can liken the Internet to:
  • A Living organism: the Net can be regarded as a constantly changing, developing organism consisting of cells, which come to life and die. The organism itself may die if too many cells die in it.
  • A big coral reef that is made up from lots of tiny beings, each of them contributing a little to the reef, which in itself is much more than just the tiny contributions added together.
  • A big real estate market: real space can be a metaphor for Cyberspace. The real estates (i.e. "places" in the Net) can be sold, rented, some are more valuable than others. It is difficult to predict the future value of any particular estate, but there are certain trends. There is a gold rush as well - but not too much gold is to be seen yet.
  • A Large department store: It is huge and quite disorganised. If we find something, than it is likely that the goods around it are of similar nature, but similar goods can be found at any other place in the store, too. We usually cannot find an item, which exactly matches our needs, but it is likely that we will find something similar. We find many things, which we do not really need, but we take them anyway because they are so cheap.

I personally like the fourth metaphor as The Bag Lady is an online retail store, marketplace or environment where items are bought and sold (so this analogy is quite fitting).

Hence, they are analogies or themes for sites to help unify the various pages. In CSS Zen Garden, different designers contribute themed CSS designs to bring a standard web page to life[8]. Each example uses a different metaphor although the content is identical.

By using meaningful images and assets that support the metaphor, the user will find the environment clear and will be able to make sense of it. 

Text

Home Page:



There is a picture accompanying this text.



Some other text will be saying: Order now for July 2017 – for just $50 AUD.  I will most likely link this text up with an order form.

About us’:

Manager: John Simpson, Bag Maker

John Simpson has been designing and manufacturing his unique handbags since 1997.  He gained his qualifications in Fashion design through the Sydney College of the Arts in 1996.  Prior to that, he gained an Advanced Certificate in Fashion through the St George College of TAFE in 1992.  He currently has a market stall in Rockdale Plaza.

Designer:

Colleen Sedgwick, UX DESIGNER

Colleen Sedgwick has been an Artist and Designer since 2011.  She had completed a Certificate I in Cartooning and Illustration in 2011, and a Certificate I in Illustration and Drawing Made Easy, both through Open Colleges School of Art and Design.  She is now near completion of a Diploma of Graphic Design though the same school.

For the Blog:

The story of the Furry Purse Bag: Uses for a Furry Purse by Colleen Sedgwick

I owned a furry purse when I was younger (during the late 1970s and early 1980s). One of the main uses for it was to carry money in, so the main use for it was to carry and store money, credit cards, receipts and the like.

So anyway, here were some of the things one would assume about a furry purse:

1.      It is for carrying money in;
2.      It is for females – especially old ladies;
3.      An animal had to die (like a kangaroo) so someone could have a furry purse;
4.      It is old-fashioned. - Who carries one nowadays?
5.      They go 'mangy'

However, what if:

1.      Furry purses had uses other than the storage of money.
2.      That people, other than old women, could have one.
3.      That they came back into fashion.
4.      That they could be made from synthetic fur, or wool, or any material other than real fur (after all, wallets can be made either out of leather or out of something else, so why not furry purses)?
5.      In addition, because they are not made of real fur, they do not have to go mangy as they wear out.

Moreover, other than as a purse, a furry purse could be used as:

1.      A face or hand warmer
2.      A cuddly toy (like a teddy bear)
3.      A Muppet (one of Jim Henson's creations), a bit like Cookie Monster, Oscar, Grover or any of the other similar looking Muppets or Sesame Street characters;
4.      A 'man-purse' where one could re-use the fur and make it into a furry wallet for men;
5.      Patch-work creations, made up of still-good pieces of fur or leather;
6.      A leather purse (if the fur has worn off).
7.      Now – add some handles for a hand or shoulder bag.

From these humble beginnings *emerged* the Furry Purse Bag – the fluffy carryall for all your fashion needs.  Please note: the modern Furry Purse Bag is made from faux fur, so no furry animals were harmed in the procuring or manufacture of these bags.



[1] Boag, P (2005): Card Sorting, in Boag World, https://boagworld.com/usability/card-sorting; Accessed 22nd November, 2016;
[2] NG, S (2007): Card Sorting – Mistakes Made and Lessons Learned, in UX Matters, http://www.uxmatters.com/mt/archives/2007/09/card-sorting-mistakes-made-and-lessons-learned.php
[3] Wikipedia (2016): Breadcrumb (Navigation), https://en.wikipedia.org/wiki/Breadcrumb_(navigation)?oldid=759141583
[4] Ibid; see also Mark Levene (18 October 2010). An Introduction to Search Engines and Web Navigation (second Ed.). Wiley. p. 221. ISBN 978-0470526842. Retrieved 12 November
[5] People for the Ethical Treatment of Animals (2016): Video of Crocodile Skin Handbag Making, in the PETA Official Facebook Page, https://www.facebook.com/official.peta/videos/10154885036849586/; and ‘This is why I don’t wear leather’; https://www.facebook.com/official.peta/videos/10154130847364586/ (more relevant to the concept of the Furry Purse Bag); and ‘Trapped Animal’s Final Moments of Life, in https://www.facebook.com/official.peta/videos/10154739608119586/
[7] Szabo, K (1995): Metaphors and the User Interface, http://www.katalinszabo.com/metaphor.htm
[8] CSS Zen Garden (2016): The Beauty of CSS Design  http://www.csszengarden.com/

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